you need to work out your skills in flash
I usually find games like these on newgrounds nowadays, this one is sadly no different. Areas to improve on: the art style-> I have seen a few newgrounders that can pull off stick people animation well, but only a few. the art needs a huge face lift. Not only is it not appealing, but it just looks unprofessionally done. A good flash requires extensive time to make, and if you rush, you just are going to end up making something bad. Moving on, The core gamplay-> While I'm into fixed shooters and related content as much as the next guy, I don't really like it when the game play is nearly unplayable. I mean, I sat for near an hour trying to figure out how to get by stage one... Stage one is by far normally the easiest of levels to complete. but this was very frustrating because you have to be right on the finest line to get through it. work together with someone, you have a better chance of making good content with a partner. As they say, Two heads are better than one. the game its self is short, very short, and the final boss was, well... sloppy. Take your time when making flash, I can't stress enough how important it is to take your time. Rome wasn't built within one day, so shouldn't your flash. One last thing is the music. It sounds like someone was beatboxing in the background, and not actual music, even the gameplay sounds were terrible to listen to. One thing that seems to haunt me the most is that when you go to start over, the music overlap each other, and it sounds just plain old bad. Overview
concept: A fixed shooter gone wrong
Graphics:everything was done right unprofessionally drawn
sound: sounds like a kid beat boxing, and i wish there was a mute button for the music.
playability: rubbing lemon on a gaping wound, does that sound fun?
entertainment: virtually none
replay value: low
that is my review overall. Just try harder next time, please?